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918140098538
LEVEL - 1 [DIGITAL G
M Series

ADVANCED DIPLOMA IN MAYA ANIMATION & VFX

Description

LEVEL - 1 [DIGITAL GRAPHIC & ILLUSTRATION] CREATION & ENHANCING IN COREL DRAW  Basic of Computer, Intro. to Compu. Hardware  Software Installation, Internet & browsing  Vector & Raster Graphics and Illustration  Corel Draw - Colour theory & Schemes  Separation, Colour Pallets, Logo Creation  Visiting Card, Wedding Card, Flex Banner, CD  Calender, Tools, Menu bar & Filter Effects  2D to 3D conversion, Working with Fonts  Bitstream Font Navigator, Import & Exporting  Working with Bitmaps, Duplexing wizard  Publishing for Service bearo DIGITAL GRAHPIC ILLUSTRATION IN PHOTOSHOP  Computerized Photo - Mixing & Editing,  Getting started with Photoshop,  Colour separation, Colour Theory & Brushes  Retouching of damages, Dig. Album creation,  Studio base editing of scanned Images,  Illustration graphic, Creating Collages, Masks  Channel, Layers & History, Modeling LEVEL - 2 [MASTERING IN MAYA ANIMATION] MAYA - USER INTERFACE  Project Over view- Setting Scenes & Projects  Navigation in Maya, Layers & Lay outs  Panel & Vew Port Identification  Customizing Maya & Software Installation MAYA – SURFACE POLIGON MODELING  Project Over view- Setting Scenes & Projects  Navigation in Maya, Layers & Lay outs  Panel & Vew Port Identification  Customizing Maya & Software Installation MAYA – NURBS, SUBDIVISIONS & DEFORMERS  Material Editor & Blinn Parameters  Shaded , Standard & Mental Ray Materials  Texturing, UVW Maps, Unwrap UVW  Multi-layer material & Backed Textures 3D MAX – RIGGING & SKINNING  Creating Nurbs & polygons & Covering  Editing Nurbs & Patch Modeling  Lattice, Wrap, Shine, Flair, Squash, Wave....  Sub divis & Modeling with Deformers MAYA – SHADING & TEXTURING  Shader Type & Shader Attributes  Texturing surface, Mental ray Shader  Unwrapping, Paint Effect Tools, Flip tube  Hyper shade, Various Blinn Parameters  UVW Mapping, Unwrapping,  Creating V-Ray Material & Illumination LEVEL - 3 [PRODUCTION IN MAYA ANIMATION] ` MAYA – LIGHTING & CAMERA  Maya Lighting, Light Linking, Shadows  Raytracing Soft Shadow & Mental ray  Different Lighting Parameters & Effects  Camera, Camera and Aim, Aim And Up  Stereo Camera, Camera Setting,  Constraints & camera Animation MAYA – RIGGING & ANIMATION  Principles of Animation & Techniques  IK & FK, Joins, Custom Rigg & Skeletons  Auto Key & Set Key, Graph & Trax Editor  Bone Setting, Mussels, Blend Shapes  Skinnig- Value Base & Paint Weight MAYA – DYNAMICS. N DYNAMICS & PARTICLES  Assets, Particles, Fluid ,Cloth, Field, Hair & Fur  Emiters, Emit Objects, Particle Collitions  Create 2D & 3D Container, Ocean, Pond..  Air, Drag, Gravity, Newton, Vortex, Uniform  Soft/ Rigbody, Effects- Fire, Smoke, Smokes.. MAYA – PRODUCTION  Render Set-up-Maya Software-Hardware  Mental Ray & Vector render, Batch Render  Field Options, Multi-pixel Filtering & Sampling  Render Features & Indirect Illuminations  Final Gathering & Character Movies LEVEL - 4 [POST PRODUCTION] EDITING & VFX  Advanced Study of Adobe Premier  Interface to Adobe After Effects  Study with Single Layer & Multi-Layer Editing  Video Transitions & Video Effects  Audio Transitions & Audio Effects  Title Editing- Still & Animated  Default Scroll & Roll testing  Text Manipulation, Editing & Importing  Filter Effects & Plugins & Chroma Keying  Audio & Video Compositing  Commercial Advertisement Production  Wedding Albums & Cassets Production  Capturing with Premier & Pinnacle Studio  Rendering & Exporting Movies  Export to Adobe media Encoder  Making & Converting to different Formats  AVI, MPEG, FLV, MPEG4, Quick Time etc...  Creating VCD, DVD, HD Rendering  Show Real Developing- Portfolio Management

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